In a 2004 Boomtown
interview on Silent Hill 4: The Room with Masashi Tsuboyama (director
of SH2 & art director of SH4) and Akira Yamaoka (series sound
director & producer of SH3 & SH4) are asked about the future
of the series.
One of them
responds, "A fifth game is being planned but it will not be for
this generation, although we do not know for what formats exactly. We
have seen the rumours that the next game will be called Silent Hill
5: Shadows, but we can say that this is not true, we have no idea
where this rumour came from!"
When asked about
the next Silent Hill game in another interview with Game World in
2005, Akihiro Imamura (producer of SH2 & sub-producer of SH4)
says, "Maybe I'll get in trouble for this, so Konami Japan don't
fire me, but we are interested in playing with the idea of 'light'...
as in 'daylight' and shadows. Ever since the pre-production of SH2,
we wanted to start a SH in a normal environment- daylight, people
going about their business, just normality. What happens when you
make that normality rot all around you? It is possible to make a
normal sunny day really creepy. Just look at films like the original
Texas Chainsaw Massacre or even one of our favorites, Jacobs Ladder."
I don't how, but I
actually remember reading these interviews after finishing Silent
Hill 4 for the first time.
I was so excited that they were making another game.
I was so excited that they were making another game.
I love all four
games, and I could not wait for a fifth.
The concept of light and shadows sound very interesting for a Silent Hill game.
I'd love to see how Team Silent could make daylight creepy.
The concept of light and shadows sound very interesting for a Silent Hill game.
I'd love to see how Team Silent could make daylight creepy.
One possibility for
Silent Hill 5's storyline could have been the original Silent Hill 3
story.
The original Silent
Hill 3 story was much different than the story in the final product.
Fans were begging
for a direct continuation of Silent Hill 1 so Team Silent set aside
the original story to satisfy fans' pleas.
In the same
interview with Game World, Imamura and Yamaoka were asked if they
could say what the original Silent Hill 3 story was about.
Yamaoka responds,
"Unfortunately no, since we plan on using it for a future game.
(laughing) It was much more along the lines of the second, where the
main character was a damaged human being, summoned to the town for a
very specific reason. It was, or should say is, the darkest story we
have come up with."
Imamura goes on to
say that "I'm sure a lot would have to be cut. Just the
preliminary scenario had elements that would most likely not be
approved by the ratings boards. Another thing is we really didn't
want to use a similar template as SH2 for the game that followed it.
That was another deciding factor in changing SH3."
Could this have been
used for the story of Silent Hill 5?
We really have no
way of knowing.
We just know what
Imamura and Yamaoka said in this interview.
I'm happy with how
Silent Hill 3 & 4 turned out, however it's also frustrating that
we never got to see this story as well as their concept of light and
shadows.
The fact that they
said that it's the "darkest story" they've made, and some
things may "not be approved by the ratings board" makes me
wonder what this story was about.
After these
interviews, there was virtually no word on Silent Hill 5.
Silent Hill: Origins
was announced at E3 2006 for the PSP, and confirmed that it was in
development by the Western developer Climax Studios.
I will admit that I
have issues with Origins especially the story, but it's not a
surprise that it was made by another developer.
It is not uncommon
for a handheld installment of a video game series to be made by a
different developer.
For example, the God
of War series is made by SCE Santa Monica, but the two PSP entries
(Chains of Olympus & Ghost of Sparta) were made by Ready at Dawn.
At least for me,
the fact that Origins was confirmed that it was being made by a
different developer didn't entirely indicate that Team Silent was no
longer making Silent Hill games.
Then at E3 2007,
another Silent Hill was announced as Silent Hill V, and that it was
being developed by the American studio The Collective.
The Collective later became Double Helix Games, and Silent Hill V was renamed Silent Hill: Homecoming before its released in 2008.
The Collective later became Double Helix Games, and Silent Hill V was renamed Silent Hill: Homecoming before its released in 2008.
At this point, I had
been waiting for Silent Hill 5 for two years.
I was a little
disappointed that Silent Hill V being made by a completely different
developer was announced instead.
I had the same
concerns that some other fans had about the new game including an
American developer would not understand the story and horror of
Silent Hill 1-4.
I was afraid that the game would mostly be jump scares and a slaughterfest like most modern American horror movies.
I was afraid that the game would mostly be jump scares and a slaughterfest like most modern American horror movies.
That's pretty much
how Homecoming turned out.
I got both Origins
and Homecoming soon after they were released.
I had some hope that
these games would be good, and that they could carry on what Team
Silent did with the original four games.
I did find some
enjoyment in playing them.
I didn't have a very
good understanding of Silent Hill 1-4 at that time, but I knew that
Origins and Homecoming didn't feel like Silent Hill games.
I just couldn't put my finger on it.
I just couldn't put my finger on it.
The more I began
to understand the original four games, the more problems I had with
the new games.
The same thing
happened with the next two games: Shattered Memories and Downpour.
I know Shattered
Memories is supposed to be a re-imagining of Silent Hill 1, but I
think it's debatable about whether or not it's truly a re-imagining
of the first game.
I gave each Western
Silent Hill game a chance, and each time I was disappointed.
Since Konami began
outsourcing Silent Hill, I've been asking two questions.
What the hell
happened to Silent Hill?
And, where is Team
Silent?
There has been no
official information on what happened to Team Silent.
There are only
rumors.
One rumor is that
Konami disbanded Team Silent due to the mixed reaction and lower
sales of Silent Hill 4.
Another one is
that the team was done with Silent Hill, and Konami wants to milk the
series to death by having other developers make sequels.
An artist on the
Homecoming developing team, Kenzie LaMar, seems to have confirmed the
first rumor.
The Escapist quotes
LaMar's comments on his DeviantArt page, "Just remember and
never forget that if you don't like the direction of where Silent
Hill went the only people you can blame are Konami themselves.
They are the ones who canned team Silent and wanted someone else to
make the games."
I went to LaMar's
DeviantArt page, and I couldn't find this exact quote.
I did, however, find
a very interesting comment on his Smog 3D artwork.
LaMar responded to
a person saying that they had wished Silent Hill 5 was made by Team
Silent when he wrote, "Most people just assume the American team
was to blame for all the changes when the reality is that it was
Konami that wanted the changes. Team Silent was making a Silent Hill
5 and it got canned in favor of what ended up being done. They didn't
want more of the same."
Of course, the
validity of his statements can be questioned.
At the same time, it
would not surprise me if Konami broke up Team Silent in favor of
taking the series in a different direction.
I know there are
individuals at Konami that make the decisions on Silent Hill games,
but we don't know who exactly at Konami made these decisions.
That is why is I say
Konami did this or that despite the fact that it was probably a small
group of individuals within Konami that made these decisions.
Some fans believe
that Team Silent wanted the series to end with Silent Hill 3, and I
think it's partly due to comments made by Masahiro Ito, creature
designer of Silent Hill 1-3.
In Part 3 of Twin
Perfect's The Real Silent Hill Experience video series, Rosseter says
that an administer of silenthill5.net
forums traded emails with Ito, and Ito's response was "My real
intention is SH is over."
The website
silenthill5.net
seems to be no longer active so I can't find this particular quote.
If Ito thinks that
Silent Hill should end, I understand where he is coming from.
On the other hand,
he is the only Team Silent member that I know of that has expressed
that the series is done.
That does not mean
that other Team Silent members that were still working at Konami
Computer Entertainment Tokyo (KCET) after Silent Hill 3 & 4 were
done with the series as well.
If Team Silent was
done with the series then why were Tsuboyma, Imamura, and Yamaoka
talking about making Silent Hill 5 in interviews?
Plus, they planned
on making the original Silent Hill 3 story into a future game.
Of course, it is
also true that the Silent Hill decision makers at Konami probably
wanted the series to continue for business reasons, and they are the
main people who decide if the series should keep going.
Meanwhile the
remaining Team Silent members were still willing to make another
Silent Hill game as indicated in the interviews.
We obviously don't
know for certain, but it is possible that Konami took the series away
from Team Silent and gave it to Western developers.
I've read some
arguments by Silent Hill fans that they thought Silent Hill 4 was the
weakest of the four games, and say that the series probably would've
still gone downhill if it had stayed with Team Silent.
It is a possibility
that if Silent Hill 5 and any more sequels made by Team Silent would
not have been as good as the first few games.
On the contrary,
what about Imamura and Yamaoka in the Game World interview stating
that they had been listening to fans' criticisms of Silent Hill 4,
and wanted to improve the next game?
In that interview,
Imamura says "After the underwhelming response SH4 got, we've
been gathering opinions from everywhere to make sure we come back
strong with the next installment."
When asked if there
would be no Otherworld in Silent Hill 5, Imamura responds, "I'm
not saying that. In fact, the lack of a more dramatic 'otherworld' in
SH4 bothered a lot of fans, so we intend to have a very impressive
'otherworld' with the next generation power."
By taking these
statements into consideration, it's also possible that Team Silent's
Silent Hill 5 could've been a good entry in the series.
Weeks before this
interview with Game World was published in April 2005, KCET along
with three other Konami studios merged to form Kojima Productions.
As we all know,
Kojima Productions is making the new Silent Hill.
Looking at it that
way, it seems the series is back with the developer that made the
original four games, although we don't know which Team Silent members
are currently working at Kojima Productions.
Wikipedia's page on
Team Silent says that Suguru Murakoshi (drama director of SH2; writer
& director of SH4) and Kazuhide Nakazawa (director of SH3) are
working with Kojima Productions.
Unfortunately, I
can't find other sources to verify this information.
Hopefully, Team
Silent members working at Kojima Productions have roles in the new
game.
It would be great if
Kojima would get the team back together, but that seems too much to
hope for.
In my PT demo
impressions post, I wrote that I hope that Silent Hills is the Silent
Hill 5 I've been waiting for.
That would be
awesome, but now I have a hard time believing that will actually
happen.
Silent Hills does
make me nervous with the hype surrounding it, the disappointment of
recent Silent Hill games, involvement of Norman Reedus and Guillermo
Del Toro, and the fact that there is very little information about
the game.
At the Tokyo Game
Show 2014, Kojima said that they're looking into using an episodic
format for Silent Hills.
I hope not.
I'm not a big fan of
video games being divided into episodes.
Silent Hills may not
be Silent Hill 5, but I hope it ends up being a good game.
Who knows if any
official information on why Team Silent's Silent Hill 5 was never
finished and released.
All we know is that
they were making a fifth game, but Konami hired other developers to
make Silent Hill games before they finished it.
I think it's
unfortunate that we never got to play Team Silent"s Silent Hill
5.
Like I said, I
would've liked to see their ideas of making daylight creepy, and
their original Silent Hill 3 story come to fruition.
That seems to be
very unlikely to happen, however.
Each of us has our own
hopes for the new game.
All I can hope for
is that the team making Silent Hills at Kojima Productions learns
from the criticisms of recent Silent Hill games, and make a great new
horror game in a similar spirit of Team Silent's Silent Hill.
Sources
Tsuboyama and Yamaoka Interview with Boomtown (Apr. 31, 2004)
http://www.silenthillmemories.net/creators/interviews/2004.08.31_tsuboyama_yamaoka_boomtown_en.htm
Konami Absorbs its
Studios (Dec. 16,
2004)
http://www.gamespot.com/articles/konami-absorbing-its-studios/1100-6115221/
http://www.gamespot.com/articles/konami-absorbing-its-studios/1100-6115221/
Imamura and Yamaoka Interview with Game World (Apr. 23, 2005)
http://www.silenthillmemories.net/creators/interviews/2005.04.23_imamura_yamaoka_gameworld_en.htm
Hideo Kojima
Exclusive Q&A (May 20,
2005)
http://www.gamespot.com/articles/hideo-kojima-exclusive-qanda/1100-6126180/
http://www.gamespot.com/articles/hideo-kojima-exclusive-qanda/1100-6126180/
Kenzie LaMar's
DeviantArt - Konami wanted the changes (June 22,
2010)
http://hedrus.deviantart.com/art/Smog-3D-Silent-Hill-5-101371201?offset=130#comments
http://hedrus.deviantart.com/art/Smog-3D-Silent-Hill-5-101371201?offset=130#comments
Twin Perfect: The
Real Silent Hill Experience Part 3 - Silent Hill 3 (Oct. 30,
2010)
https://www.youtube.com/watch?v=1lFiAkjaFSo&index=4&list=PL87676CF7D0B816B4
https://www.youtube.com/watch?v=1lFiAkjaFSo&index=4&list=PL87676CF7D0B816B4
Silent Hill Artist
Claims Konami Disbanded Team Silent (Jan. 18,
2011)
http://www.escapistmagazine.com/news/view/107042-Silent-Hill-Artist-Claims-Konami-Disbanded-Team-Silent
http://www.escapistmagazine.com/news/view/107042-Silent-Hill-Artist-Claims-Konami-Disbanded-Team-Silent
New Silent Hill Game
May Be Released in Episodic Format (Sept. 18,
2014)
http://www.gamespot.com/articles/new-silent-hill-game-may-be-released-in-episodic-f/1100-6422395/
http://www.gamespot.com/articles/new-silent-hill-game-may-be-released-in-episodic-f/1100-6422395/
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