Silent
Hill 2 was released on the PlayStation 2 on September 24, 2001 in
North America.
It was released in
Japan and PAL regions at later dates.
Unlike Silent Hill
1, Silent Hill 2 is multi-platform.
It was released on
the Xbox as Silent Hill 2: Restless Dreams with extra content in late
2001 and early 2002 depending on the region.
A Greatest Hits
re-release hit the PlayStation 2 in 2002 (2003 for Europe).
There was also a PC
version, which seems to be a little difficult to find at a decent
price now.
Unfortunately, the PC versions of Silent Hill 2, 3 & 4 have yet to be released on Steam or GOG.
Team Silent of Konami Computer Entertainment Tokyo (KCET) increased from a team of 15 people for Silent Hill 1 development to around 50 people for developing Silent Hill 2.
Unfortunately, the PC versions of Silent Hill 2, 3 & 4 have yet to be released on Steam or GOG.
Team Silent of Konami Computer Entertainment Tokyo (KCET) increased from a team of 15 people for Silent Hill 1 development to around 50 people for developing Silent Hill 2.
The team for the
sequel include: Masashi Tsuboyama (Director), Masahiro Ito (Art
Director & Creature Designer), Hiroyuki Owaku (Scenario Writer &
Drama Programmer), Suguru Murakashi (Drama Director), Akira Yamaoka
(Sound Director), Akihiro Imamura (Producer), and Takayoshi Sato
(Character and CGI Designer).
Keiichiro Toyama,
writer and director of Silent Hill 1, left KCET after the development
of the first game was finished.
He currently works
with Sony Computer Entertainment Japan where he founded Project
Siren, and created the Siren series and Gravity Rush.
Many fans name
Silent Hill 2 as their favorite in the series.
I'm sure it's due to
the surprise revelation towards the end of the game, and everything
leading up to that revelation is so well done.
I know the game was
released years ago, but I'm doing my best to keep this review spoiler
free just in case anyone reading this has not played it.
I will say that the
plot is centered around new characters with the protagonist being
James Sunderland who is grieving over the death of his wife Mary.
One day, he gets a
letter claiming to be from Mary, and it says that she is in Silent
Hill.
The letter prompts
him to go to Silent Hill to find his wife who supposedly died three
years prior.
It is a wonderful
game, but it's not my favorite.
I think Silent Hill
1-4 are all wonderful games, and I cannot pick a favorite.
I love all four of
them.
I don't think I got
to play Silent Hill 2 until about a year after its initial release
because I did not have a PS2 until then.
I know it was one of
the first games I got for the PS2.
The only thing I
really remember about my first time playing is that it took me weeks
to play the entire game because it was so good at scaring me.
I would get to a
certain part that would make me so uncomfortable, usually due to a
sound effect, and I would turn off the game.
I was too scared
to even care when I last saved my progress.
Once I did finish
it, I loved the game just like the first one, and I loved that it
brought something different.
Also like the first
game, I did not understand what was going on.
I understood the
surprise ending, but I did not know how the presentation of the
nightmare and storyline led to the ending.
Once again, that
intrigued me to replay the game many times.
In subsequent
playthroughs, I understood the game better, and loved it even more.
The controls and
gameplay are pretty much the same as Silent Hill 1.
They have been
improved.
In my review of
Silent Hill 1, my only complaint about the controls was that I had
trouble with Harry running inside buildings such as the school and
hospital.
Harry running on the
streets is not much of a problem.
When he runs inside,
though, I had problems with him running into walls.
I don't have that
problem in Silent Hill 2.
James seems to run
more gracefully than Harry.
I do have a little complaint about the controls in Silent Hill 2.
The pause and inventory buttons are switched.
In Silent Hill 1,
the start button pauses the game and select brings up the inventory.
By default in Silent
Hill 2, the two are switched and it's confusing.
Many times I will
press select intending to bring up the inventory, and it pauses the
game instead.
You can re-map the
buttons in the options menu, but I usually forget about it while I'm
playing.
It's very annoying
that the two buttons were switched by default, but I can't count that
as a negative since players can switch them back.
The graphics in
Silent Hill 2 are very good.
It's obviously an
upgrade from Silent Hill 1 on PS1.
Both games have good
graphics for the consoles that they were released on.
One thing I notice
about the graphics in Silent Hill 2 is how well shadows are done.
When it came to the
character and monster animations, Team Silent took advantage of both
full body motion and facial animations.
They tried to make
movements as realistic as possible.
In the Making of
Silent Hill 2 video (originally released as an extra for the European
release of the game), Team Silent explains how they achieved this.
I will post the link
to the video below.
It is a great video
of the team talking about making the game.
I strongly suggest,
though, that anyone reading this that has not played Silent Hill 2
should play the entire game before watching the video.
Some people claim
that the voice acting is not very good.
If you ask me, the
acting is just right.
Acting in a lot of
films and TV shows can be a little too dramatic at times.
The characters in
Silent Hill 2 seems like everyday people, and the dialogue is like
normal conversations.
Of course, Silent
Hill 2 has drama, but it is not overdone.
The horror is
presented differently than the first game.
In Silent Hill 1,
the nightmare was constantly shifting.
In Silent Hill 2,
the nightmare shift is more gradual, and the environment changes as
you progress through the game.
Silent Hill 2 also
has different techniques to scare players most of which have to do
with the theme of the game.
There are new
monsters that also reflect themes of the game.
Silent Hill 2 has
good replayability like its predecessor.
It has 5 endings
depending on the player's actions (6 endings in the Xbox and PS2
Greatest Hits versions).
There are two extra
weapons that are unlocked after completing the game once: chainsaw
and hyper spray.
The difficulty level
is divided between action difficulty (combat) and riddle difficulty
(puzzles).
There are four
difficulties levels for each.
Action difficulty
has beginner, easy, normal, and hard.
Riddle difficulty
has easy, normal, hard, and extra hard.
The extra hard
riddle difficulty is hidden however.
I think it's a great
idea to divide the difficulty level for combat and puzzles.
It gives players
more options.
The game can be
played on an easier action level but harder riddle level and vice
versa.
Again like the first
game, the story presentation can make players replay the game many
more times as well.
The story is not
told outright.
Players must pay
attention to the information in character dialogue, memos, and
images.
Then put the
information together like a puzzle.
All four games are
like this, and it's another reason why I love the games so much.
I highly recommend
Silent Hill 2 to anyone especially survival horror fans.
A lot of people will
recommend Silent Hill 2, and say that you don't need to play Silent
Hill 1 before playing the second one.
That is true, but I
recommend playing Silent Hill 1 and then 2.
If you want to
better understand the Silent Hill storyline then Silent Hill 1 is a
good introduction to the town, and Silent Hill 2 adds to it
especially information on the town's history.
Keep in mind that
it will probably take multiple playthroughs, and some examination the
information in the games to better understand what is going in the
town.
For anyone looking
for Silent Hill 2, you're probably more likely to find it on
PlayStation 2 and Xbox.
If you want the
extra content then the Xbox version and the PS2 Greatest Hits
re-release are the best to get.
There was a Silent
Hill HD Collection containing Silent Hill 2 & 3 for PlayStation 3
and Xbox 360 released in 2012, but I do not recommend that version.
Both games in the
collection are bad ports with so many glitches, missing or messed up
sound effects, and many other issues.
The characters
voices in both games were also re-recorded with different actors, and
the characters don't sound the way they should.
The good thing is that Silent Hill 2 has the option for the original voices.
The good thing is that Silent Hill 2 has the option for the original voices.
Silent Hill 3 does
not unfortunately.
Despite Silent Hill
2 having the option for the original voices, I still cannot recommend
the HD Collection.
The ports are just
too bad for me to suggest it to anyone interested in the games.
If you're
interested in playing Silent Hill 2, definitely buy it on PlayStation
2 or Xbox.
Making of Silent
Hill 2
https://www.youtube.com/watch?v=E1VKvED76WQ
https://www.youtube.com/watch?v=E1VKvED76WQ
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